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readable:db.planarcadia:compulsory.history.curse.higher.education.world.canvas [2026/03/28 10:37] โ€“ anadminreadable:db.planarcadia:compulsory.history.curse.higher.education.world.canvas [2026/03/28 10:43] (current) โ€“ anadmin
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 +During the Cindearth Age, certain factions made remarkable achievements in war. They continued to grow and prosper in the Canvas Age, gradually evolving into several indigenous aristocrat families. Among the most renowned are the Graphia family, who pioneered technology of imagenesis; the Alpha family, known for their weapon craftsmanship; and the Noor family, who once rallied numerous military reinforcements from beyond the sky.
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 +With their substantial prestige and wealth, as well as deep-rooted connections to the imagenae, these great Families enjoyed unparalleled advantages in the Phantasmoon Games. That said, since the World in Canvas didn't have any cutthroat competition over resources, the "King of Fun's" role was more about coordination than Dominance. Essentially, it is merely a position for everyone's entertainment. The major families were actually more focused on maintaining public order and handling day-to-day production and business operations (in a way, they also had to clean up the chaos created by the Phantasmoon Games). At the same time, the Phantasmoon Games' core pursuit of fun and fulfilling people's wishes kept any potential monopolistic behavior in check. So while aristocrats had an easier time getting into the Phantasmoon Games, the scenario depicted in later entertainment media where the Games were exclusively dominated by the nobility never actually happened.
 +
 +;#;
 +**Extended Reading**
 +;#;
 +
 +In a frenzied dance before the gods,\\
 +Masked rulers fall, their thrones replaced by others'.\\
 +All colors fade, to nothingness they came,\\
 +Only the moon remains the same.
 + ;;#
 +โ€” Slay Haleir
 +;;#
 +This is a short poem by Slay Haleir, a renowned poet from the late Canvas Age, depicting the scene of fallen nobility and changing eras after the Interastral Peace Corporation salvaged the Old World back into reality.
 +
 +;#;
 +**Post-Class Reflection**
 +;#;
 +  - Compare and analyze the "Phantasmoon Games" from the Canvas Age versus now. What are similarities and differences in their nature?
 +  - If you became the King of Entertainment, what kind of history would you want to create?
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