User Tools

Site Tools


readable:db.hss:fleet.primer

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Next revision
Previous revision
readable:db.hss:fleet.primer [2025/09/28 16:23] – created anadminreadable:db.hss:fleet.primer [2025/10/18 15:14] (current) – external edit 127.0.0.1
Line 22: Line 22:
  
 **Antimatter Legion**\\ **Antimatter Legion**\\
 +Most Antimatter Legion members can cross stars without ships. But for expeditions, they use "Borehole Blitz" transport vessels as planetary invasion platforms. These ships drill destructive tunnels through Imaginary barriers for forced passage. Unlike silver rails, these tunnels are extremely dangerous, unusable by non-Legion forces, and sometimes leak Imaginary energy. Ships attempting Borehole travel are like threading through a tooth-lined gullet — facing near-certain death. When Blitz ships close in, Voidrangers and Tramplers can teleport past shields directly to our bridges, overwhelming even ship-based mech forces.
  
 +In fleet battles, Celenova the Lord Ravager is undoubtedly the most fearsome opponent. Even common Voidrangers cause terrible destruction under her command. Surviving captains report her fleets show uncanny coordination, meshing like perfect gears, even executing theoretical tactics — considering communication delays and troop morale, our fleets could never achieve such precise cooperation.
 +
 +Recent cases show Celenova possesses intergalactic command abilities, potentially intervening even in frigate-level encounters. When facing Legion forces under Celenova, units must first determine if she or her avatar is aboard the flagship: if so, prioritize decapitation strikes (though this won't eliminate her permanently, it temporarily disrupts her command). If not, focus on intercepting approaching Blitz ships and prepare for retreat.
 +
 +**The Xianzhou Alliance**\\
 +The Xianzhou Alliance fleet underwent two reforms, now a vast mix of organic and mechanical vessels. While little intelligence exists about their main warships, more notable is a multipurpose vehicle called the "starskiff."
 +
 +Take the closely allied Yaoqing: their starskiff technology seems similar to Borisin mechabeast ships, each bred through biotechnology. Using pilot genetic data as keys, the ship's performance and interface details perfectly match pilot habits, like a custom-made second body.
 +
 +At sufficient tonnage, these starskiffs can even replace pilots in judgment and action. The Intelligentsia Guilt believes such vessels should be considered organisms — their relationship with pilots isn't just machines with operators, but hunters with hounds.
 +
 +**Planet Screwllum**\\
 +The Anti-Organic Equation may no longer pose a threat, yet given how the two Emperor's Wars ravaged the known universe, all units must remain vigilant against the Intellitrons — though such caution should remain discreet.
 +
 +Planet Screwllum now stands as the face of Intellitron power, its fleet embodying their philosophy: evolution over creation. Through augmentation, individual Intellitrons transform seamlessly into combat vessels of any scale, commanding their weapons with instinctive precision. Unlike Cloud Knights who can dismount from Xianzhou starskiffs post-battle, augmented Intellitrons become one with their warship forms.
 +
 +To Intellitrons, physical form bears no impact on their identity — regardless of the extent of modification or damage. This significantly reduces their maintenance costs. One day, they may abandon these humanoid shells worn for social acceptance, forcing us to unearth our long-buried arsenals.
readable/db.hss/fleet.primer.1759076606.txt.gz · Last modified: (external edit)