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playable:bronya

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Bronya (Harmony, Wind)

Heir apparent to the Supreme Guardian of Belobog. She possesses pride befitting a princess, but also the determination and integrity of a soldier.


Character Details

Heir to the Supreme Guardian of Belobog, she is the young and capable commander of the Silvermane Guards.
Bronya received a rigorous education from an early age, and as such, possesses the grace and affinity as expected of an heir.
However, after witnessing the abysmal conditions in the Underworld, seeds of doubt begin growing in the mind of Belobog's future leader. “Can all the training I've received really help me lead the people to the lives they want?”


Character Story: Part I

She learned to hide her thoughts from an early age. Every day, she'd walk the same paths with the other kids, play the same games, and gossip about the same hobbies. But she never felt taken over by the trivial and bland nature of life — she'd sit on a gray stone bench every time she was alone, looking up at the sky and imagining a perfect and complete sky unobstructed by that flat disc.

She could see the laborers dripping with sweat as they toil, the pressure of survival crushing their passion for life. Seeing the tired but earnest look in their eyes, she slipped into a quagmire of confusion: Is life really destined to be like this? Just as the vastness of the sky was dissected by that monstrous steel disc, perhaps the freedom she yearned for was also destined to be incomplete.

She struggled to break free from this quagmire, silently recording the ideals that she'd come to implement in her life on that dusty stone road.

“Make the world a better place.”


Character Story: Part II

Sitting on her mother's lap, cold arms wrapped around her neck, she felt an indescribable sense of security. Her mother's voice was gentle and deep as she told the girl an ancient folk tale — the ending of which is hardly satisfying, but nevertheless, the girl enjoyed it very much. Her mother knew what she liked, and those fairy tales with happy endings would just leave her feeling bored and arise far too many questions. Telling stories with bad endings is an excellent way to lure the girl into falling asleep at night.

“Mother… Why can't Lord Grey live a happy life like Catherine?”
“Do you want him to be happy, Bronya?”
“Lord Grey is a kind man. Kind people deserve to live a happy life.”

The conversation stopped there, but she remembered her mother's gentle smile. Years later, when she recalled that warm afternoon at Qlipoth Fort, she felt that her mother's smile might have hidden a sliver of regret.


Character Story: Part III


Character Story: Part IV

playable/bronya.1771535037.txt.gz · Last modified: by anadmin